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Free 3D Models

Blender 3D Hotkeys, Shortcut Keys and Reference (Version 2.5)

OM = Object Mode only SM = Sculpt Mode only
EM = Edit Mode only PM = Pose Mode only

Keys
Mode
Actions
A
Select all / Deselect all
Shift + A
Add menu
CTRL + Shift + A
OM
Make Dupliverts Real
 
 
 
B
Border select (marquee select)
Shift + B
Marquee zoom
Alt + B
Isolate 3D view toggle
 
 
 
C
Circle select (brush select)
C
EM
Close / Open a curve (Curves)
Shift + C
3D Cursor to origin
Alt + C
OM
Convert menu
CTRL + Shift + C
OM
Add Constraint menu
CTRL + Alt + Shift + C   Set Center menu (ObData to Center, Center New / Cursor)
 
 
 
Shift + D
Duplicate
Alt + D
Linked Duplicate (Instance)
 
 
 
E
EM
Extrude
Shift + E
Set Keyframe Extrapolation menu (Graph Editor)
E
End frame assign (Timeline window)
CTRL + E
EM
Edge menu
 
 
 
F
EM
Create Face (3 vertices selected)
F
EM
Create Edge (2 vertices selected)
F
SM
Brush size adjust
Shift + F
SM
Brush strength adjust
Shift + F
OM
Camera Fly mode
CTRL + F
EM
Faces menu
 
 
 
G
Move (Grab)
Alt + G
OM
Reset location
G
Grab Marker (Timeline)
Alt + G
Ungroup (Node window)
Alt + Shift + G
OM
Remove selected objects from group
CTRL + G
Group (Node window)
CTRL + G
Add selected objects to group
Shift + G
OM
Select Grouped menu
 
 
 
H
Hide selected
Alt + H
Unhide all
H
  Set Keyframe Handle Type menu (Graph Editor/Dope Sheet)
CTRL + H
  Show Handles toggle (Graph Editor)
H
EM
Handle free/aligned toggle (Bezier Curves)
H
Hide/unhide (Node window)
Shift + H
EM
Automatic handles (Bezier Curves)
Shift + H
Hide unselected
CTRL + H
EM
Add Hook
 
 
 
I
Insert Keyframe menu
Alt + I
Delete Keyframe
CTRL + I
Select Inverse
Shift + I
PM
Add IK constraint
CTRL + Alt + I
PM
Remove IK constraint
 
 
 
CTRL + J
OM
Join selected objects
Alt + J
OM
Convert selected triangles to quads
 
 
 
K
Select all Keys sharing same frame (Graph Editor)
 
 
 
L
OM
Make Local menu
L
EM
Select Linked Components
CTRL + L
OM
Make Links menu
Shift + L
OM
Select Linked menu
 
 
 
M
OM
Move object to a different layer
M
Add Marker (Timeline)
Alt + M
EM
Merge menu
CTRL + M
Mirror over an axis
 
 
 
N
Properties
CTRL + N
EM
Recalculate Roll
CTRL + N
EM
Recalculate normals to outside
CTRL + Shift + N
EM
Recalculate normals to inside
 
 
 
O
Proportional Editing on/off toggle
O
Clean IPO curves (Graph Editor)
Alt + O
EM
Proportional Editing connected toggle
CTRL + O
Open file
Shift + O
EM
Proportional Editing Falloff type toggle
Shift + O
Sample Keyframes (Graph Editor
 
 
 
P
OM
Start Game Engine
P
EM
Separate
P
EM
Pin vertices (UV/Image Editor)
Alt + P
EM
Unpin vertices (UV/Image Editor)
P
  Set Preview Range (Graph Editor)
Alt + P
  Clear Preview Range (Graph Editor)
CTRL + P
Make Parent
Alt + P
Clear Parent menu
CTRL + Shift + P
Make Parent without Inverse
 
 
 
CTRL + Q
Quit Blender
 
 
 
R
Rotate
Alt + R
OM
Clear rotation
Alt + R EM Spin
CTRL + R
EM
Loop Cut
Shift + R
EM
Select Row (NURBS)
 
 
 
S
Scale
Alt + S
OM
Reset Scale
S
Start frame assign (Timeline window)
Shift + S
Snap menu
Alt + S
EM
Shrink / Fatten with influence
CTRL + Alt + S
Split Region
 
 
 
T   Toolbar
Shift + T
Set Keyframe Interpolation (Graph Editor)
CTRL + T
Toggle frames / seconds
CTRL + T
EM
Tilt (Curves)
Alt + T
EM
Reset Tilt (Curves)
CTRL + T
OM
Make Track menu
Alt + T
OM
Clear Track menu
CTRL + T
EM
Convert selected faces to triangles
 
 
 
U
OM
Make Single User menu
U
EM
UV Mapping menu
CTRL + U
Save user settings
 
 
 
V
Object Mode / Vertex Paint Mode toggle
V
EM
Vector handles (Bezier Curves)
CTRL + V
EM
Vertices menu
 
 
 
W
EM
Specials menu (varies per object)
Shift + W
EM
Warp
CTRL + W
Save File
 
 
 
X
Erase
X
Constrain global X axis transform
XX
Constrain local X axis transform
 
 
 
Y
Constrain global Y axis transform
YY
Constrain local Y axis transform
Y
EM
Split Vertex / Edge / Face
 
 
 
Z
Constrain global Z axis transform
ZZ
Constrain local Z axis transform
Z
Solid / Wireframe toggle
Alt + Z
Solid / Textured toggle
Shift + Z
Shaded / Wireframe toggle
CTRL + Z
Undo
CTRL + Shift + Z
Redo
 
 
 
NUM 0
Active camera view
CTRL + Alt + NUM 0
Move camera to current view
NUM .
Frame selected in view
NUM /
Global/Local view toggle
NUM 1
Front view
NUM 3
Side view
NUM 7
Top view
NUM 5
Perspective/Orthographic view toggle
NUM 4/NUM 6
Rotate view left/right in iterations
NUM 2/NUM 8
Rotate view up/down in iterations
 
 
 
Keyboard #
View layer 1 - 10
Alt + Keyboard #
View layer 11 - 20
~
View all layers
 
 
 
.
3D Cursor pivot
,
Bounding Box Center pivot
CTRL + .
Individual Centers pivot
CTRL + ,
Median Point pivot
Alt + .
Active Object pivot
Alt + ,
  Move Object Centers only
 
 
 
HOME
Frame all in view
Tab
Object Mode / Edit Mode toggle
CTRL + Tab
EM
Select Mode (Vertices, Edges or Faces)
CTRL + Tab
OM
Object Mode / Weight Paint Mode toggle
CTRL + Tab
SM
Object Mode / Weight Paint Mode toggle
CTRL + Spacebar
Manipulator menu
Alt + Spacebar
Orientation menu
CTRL + LMB drag
Lasso select
Left/Right Arrow
Increase 1 frame
Up/Down Arrow
Increase 10 frames
CTRL + Up/Down Arrows
Maximize current view toggle
CTRL + Left/Right Arrows
Screen presets toggle
 
 
 
F1
Open file
F2
Save As
F3
Repeat History menu
F6
Set Object Mode
F11
Render window toggle
F12
Render current frame
CTRL + F12
Render animation
 
 
 
Shift + F1
Load Library
Shift + F2
Logic Editor
Shift + F3
Node Editor
Shift + F4
Console
Shift + F5
3D window
Shift + F6
Graph Editor
Shift + F7
Properties
Shift + F8
Video Sequence Editor
Shift + F9
Outliner
Shift + F10
UV/Image Editor
Shift + F11
Text Editor
Shift + F12
Dope Sheet

 

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